Also known as: Cinder Husk, Breather-in-Gray, The Waiting Coal
Altered Dimensions — Field Report
The Ash-Sleeper was first recovered after a wildfire burned through an uninhabited region already flagged for dimensional instability. Teams reported movement beneath cooling ash beds hours after the fire had passed, accompanied by rhythmic collapses in temperature readings. The creature did not resist capture; it simply exhaled once, burying itself again in debris that should have suffocated it. Handlers now warn that post-disaster zones are no longer considered inert.
Taxonomy Tags:
Power Source: Supernatural · Intelligence Level: Intelligent · Biome: Volcanic, Ruins · Origin: Cursed · Threat Scale: Minor · Physical Form: Elemental · Behavioral Disposition: Passive · Social Structure: Singular · Narrative Role: Relic · Environmental Interaction: Alters Terrain
Physical Description
The Ash-Sleeper resembles a human-sized figure formed of compacted ash and slag, its outline softened as though partially collapsed inward. Fine gray particles constantly sift from its surface, collecting at its feet in shallow drifts. Its interior glows faintly, not with flame but with the dull heat of buried embers. When it moves, the ground beneath it blackens and cracks, releasing brief, shallow puffs of ash.
Taxonomy Overview
The Ash-Sleeper is classified as supernatural due to its persistence beyond normal physical constraints and its apparent tie to catastrophic destruction rather than biology. Despite its slow and restrained behavior, it is clearly intelligent, capable of understanding language, recognizing individuals, and responding to negotiation or threat displays. It appears most often in volcanic regions or ruined areas recently subjected to extreme heat. The prevailing theory is that the creature is cursed—bound to sites of devastation by an unresolved act or forgotten purpose. Its threat level is minor; it rarely initiates harm and poses little danger unless disturbed or deliberately provoked. Its elemental form allows it to exist as both matter and heat, and it behaves passively, remaining dormant for long periods. It is singular, with no evidence of reproduction or peers, and functions narratively as a relic of past destruction rather than an active antagonist. Over time, its presence subtly alters terrain, increasing ash accumulation and preventing normal regrowth.
Encounter Frequency & Usage
Encounter Frequency: Rare. The Ash-Sleeper is best used as a discovery rather than a fight—an intelligent presence tied to a devastated location. In fantasy settings it may be treated as a bound spirit or elemental remnant; in science-fiction or no-magic settings, as an anomalous heat-retaining entity sustained by unknown processes. It works well as a moral or investigative encounter, where capture, relocation, or communication are more meaningful than combat.
Stat Blocks
OpenD6
Strength: 2D
Dexterity: 1D
Intelligence: 3D
Perception: 2D
Wits: 3D
Presence: 2D
Special Abilities
Dormant Persistence: While motionless and partially buried in ash or debris, the Ash-Sleeper gains +2D to resist damage and environmental hazards.
Heat Without Flame: Physical contact causes minor heat damage (GM discretion) but does not ignite materials unless sustained.
Ash Exhalation: Once per encounter, the Ash-Sleeper may release a cloud of ash, increasing difficulty of perception-based actions by one level for one round.
Move: 6
Scale: Character
Fate Points: 0
Character Points: 0
Basic Fantasy RPG
Armor Class: 13
Hit Dice: 2 (9 hp average)
Move: 20’
Attacks: 1 touch (1d4 heat)
No. Appearing: 1
Save As: Magic User 2
Morale: 6
Alignment: Neutral
XP Value: 35
Special Abilities
Ash Cloud: Once per day, creatures within 10’ suffer –2 to hit rolls for 1 round.
Heat Body: Successful unarmed attacks against the Ash-Sleeper deal 1 point of damage to the attacker.

Comments
Post a Comment